Posts

Hollowed Object

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  Introduction For this week, we were asked to create 5 hollow, self-sustaining, and printable objects for our next class. I came up with 6 concepts that may or may not work with the printer, I will just have to see. Concepts Most of these concepts are a result of me playing around in rhino, I mostly used loft and other shapes to make these concepts. They are 100% not the right size, but I could not figure out how to make the proper sized box, so I will just size them down as needed in class.  Prusa Silver and Printing Images will be uploaded later.

Papercraft Final and Prototype

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  (Submitting everything paper-craft related in one post, scroll down more for the final result.) Papercraft Prototype - For the prototype, I just wanted to see how the vase itself would look and approximately how a flower would look inside of it. I didn’t focus too much on the flower, but I realized quickly there was so much I needed to change moving forward. So to start on the final part of this assignment, I scrapped the whole prototype completely and started from scratch. Papercraft Final Rhino Outlines: - The Outlines before being marked with score and cut. -The outlines after being marked with score and cut, and fitted into 12x24 rectangles for printing. I ended up having to change my size of paper to 12x12 as I could not find any paper that was 12x24. Rhino Render: -Final rendition in Rhino, finished with planned colors. Final Papercraft Model: -Overall: I struggled with some of my pieces as I found out quickly that the smaller pieces were much more delicate and hard to fold...

Papercraft Prototype

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Starting off, I was terribly sick (and still am) so this part of the assignment is still late. It doesn't help that I spent Monday just messing around with the prototypes of what I wanted to do and making it way more complicated than it needed to be. I wanted to do a flower vase with a bunch of different small flowers in it. I kept over complicating it.  Here were the original flowers (I was even going to do 3 different other types, but I think I will leave that for the next part of the project).  The idea was that I was going to fill the vase with a bunch of random flowers and eventually add leaves, but it was getting too complex just for a prototype. I still want to fill the vase with a bunch of flowers until the vase can't fit anymore, so it looks like a full bouquet. I do want to try to make the vase thicker as well later on.  More Photos This is the flower and leaves I want to use to try it out on the prototype, I want to see how many I can print and fit in the vase ...

Mesh Mashup HD Render

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 Here is my final render of the mashup series. I played around with lighting and materials until I could no longer. I am happy with the result, especially how the material on the shoes itself look. One problem I do have is just how you can still see the "dots" in some photos. Otherwise I think it turned out fine. Final Renders:

Mesh Mashup: Selection and Refinement

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For my final selection, I choose the model of the Shoes and the wings put together. After struggling with trying to sculpt and modify the other models I wanted to do, this was just one of the choices that actually worked out for me.  Peer Feedback: I feel like the critique in class really helped me narrow down what I wanted to do. I originally wanted to do another one of my models but this option was pretty good too. All of the advice helped me realize what I can work on and improve in the next step of the project. I was never upset or offended by any of it, and it was actually nice to hear constructive criticism. Most of the suggestions just had to do with making the models look more detailed and just add more to the models itself. I took that advice and found better wing models for the shoes. Thingiverse Objects used: Original Tinkercad Model: Refined Mesh Mixer Model: The Process: So, as I mentioned before, I attempted many of the other models before this. The one I mainly wante...

Concept Generation

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In my last class of object design, we were asked to look into remix culture. Which is just basically taking something already made, and making a "new" and updated version of it. The best example for that would be with music, DJs are constantly making mashups of songs or even just editing current ones. This can even be seen with movies, with directors making "parodies" of certain movies. I remember an example of such was shown in class with movie directors adding music that wouldn't normally fit with a scene but then it ends up setting a different mood for the scene. That is sort of what I tried to do with this project, its mostly just things that normally don't make any sense, but when you put them together, it makes a different setting.  Mesh 1: Weird Car - With this one, it was my first 3D mashup of the project, and I honestly just did the first thing that came to mind. Not sure why it was this but, it works. cosmetic lower arm prosthetic by Hatsyflatsy - ...

3D Model of a Roomba (Objectified Response)

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Recently, For my object design class at Auarts, I was assigned to watch the documentary "Objectified" by Gary Hustwitz. This documentary focused heavily on the reality and the complex areas of design. The amount of thinking that is required for an object as simple as a spoon or a fork amazed me. This documentary showed how simple and easy to access design will sell better to the consumers. Such as apple, apple has such an iconic and simple look to it, and its one of the most known things in the world. There was this one part in the documentary where they had a little hamster wheel on the Roomba, and that inspired me to create a Roomba for my assignment. I originally wanted to add a hamster wheel onto mine to add some personality, but I realized quickly that I am not that skilled with making 3d models, which is something I hope to improve on in this class as it is mostly about 3d models. I started off by making a cylinder as the main shape for the Roomba. As the documentary me...